Press kit · A Cozy Clay Railway
- Studio
- bavovna (developer and publisher)
- Platforms
- Windows PC, SteamOS, macOS, Linux
- Release
- Coming soon
- Price
- To be announced
- Genre
- Incremental · casual · trains
- Store
- Steam page, in 21 languages
- Full kit
- Google Drive, everything in one 94.1 MB zip
- Documents
- Fact sheet · Press release (PDF)
- Contact
- contact@
bavovnagames.com
Free to use in coverage, previews and videos.
About the game
A chill train incremental about transporting huge crowds, filling wagons to bursting and growing your railway.
Short description, as on Steam
Attention passengers: due to high demand, this train will now carry even more passengers. A chill train incremental about huge crowds, piles of coins and a railway that never stops growing. Thank you for riding with us.
Key features
- Squeeze in. Crowds of little board-game passengers pack the stations, and the clay wagons fill to bursting.
- Getting paid. Every delivery leaves piles of coins to scoop up and spend.
- Shocking service. Lightning passengers pull matching riders aboard from other stations, chain after chain.
- Tunnels. What happens in the tunnel stays in the wagons: the train comes out with more passengers than went in.
- A railway that keeps growing. Upgrade the train, wagons, passengers and stations on a skill tree shaped like a train, and open new stations across bridges, forests and snowy islands.
Setting and look
A cozy clay world of small islands, busy stations and a railway winding across bridges. The passengers are little plastic figures, like pieces from a board game.
Trailer
Announcement trailer, 44 seconds. Also on YouTube; the full-quality 57 MB master is on Google Drive.
Screenshots
1920×1080 PNG · click to open full sizeGIFs
All four · zip · 13.1 MBLogo and art
PNG · click to open full sizeFine print
Use
Free to use in coverage, previews and videos about the game.
AI disclosure, as on the Steam page
AI tools helped with concept art, parts of the in-game and store art, the music and translations. Every asset was hand-picked and edited, and nothing is generated while you play.
Contact
Keys, interviews and anything else: contact@













